The significant change to the game was made without any announcement in The Elder Scrolls Online patch notes. This change was to the legendary weapon Green Carver Blaze, which at its initial release was thought to be incredibly powerful on Demon Hunters and Necromancers. However, it was found that it only worked on one deck of every dot. This week, it was changed so that it now procs twice per second when it is broken, giving it significantly more power than before.

This change allows Necromancers and Demon Hunters to stack dots and gain much higher damage output than before. While it does not work with the Back Bar, it does offer a new and powerful light armor set with offensive penetration lines. This set is a great option for those looking for increased damage, though it does require sacrificing some stats.
The results of this change are clear; a parse from two weeks ago showed that the damage from a necromancer’s Pillar of Nirn was 12-13% of their total damage, whereas with Green Carver Blaze it can be much higher. Demon Hunters can also benefit from this change, as their burning passives will increase the damage from burning.
Overall, this change offers a significant power boost to Demon Hunters and Necromancers, and players of these classes should be very excited. While it does require sacrificing some stats, the increased damage output is definitely worth it. We can’t wait to see how this change affects the game when the patch goes live!