Since the start of Season One in Diablo 4, players have noticed certain changes that have made building and switching builds more difficult. These changes were not well-documented in the patch notes, leaving players frustrated and seeking answers. This article aims to break down the issues surrounding building and enchanting in Diablo 4, shedding light on the challenges players are facing and discussing potential solutions.
The Difficulty of Building and Switching Builds
In Diablo 4, the ability to make and switch builds has been a hot topic in the community. The game promised a variety of powerful and fun builds for every class, but the implementation has made it notably harder to experience different playstyles. Several factors contribute to this difficulty:
Stash Space: Storing gear for multiple builds is challenging due to limited stash space.
Enchanting Costs: Enchanting gear to get desired stats is expensive, consuming valuable resources.
Upgrading Gear: Upgrading gear to higher levels requires substantial materials.
Skill Point Resetting: Resetting skill points at higher levels costs a ton of Diablo 4 gold.
Paragon Points: Setting Paragon points is a tedious process, requiring manual refunding of each node one at a time.
Developer Promises and Community Feedback
Blizzard developers acknowledged the community’s concerns about build diversity and hinted at a fix in Patch 1.1.1. They reduced the gold price of refunding skill points and Paragon points by 40%, but this alone does not address the core issues.
The Veiled Crystal Issue
Veiled Crystals, vital for upgrading gear and enchanting, have become a significant bottleneck in building and switching builds. Salvaging rare items and defeating Elite enemies should provide them, but players have noticed a reduction in drop rates from salvaging. Furthermore, the addition of Forgotten Souls to salvage rolls blocks the acquisition of Veiled Crystals, exacerbating the shortage.
Enchanting Costs and Season Blessings Bug
Enchanting items has become more expensive, especially when using multiple re-rolls, due to an increase in Veiled Crystal requirements. An unnoticed bug occurs with the Season Blessing that boosts gold find, also inflating the cost of enchanting items. The developers likely did not intend for this bug, but it still affects players’ experience negatively.
Lack of Communication
Blizzard’s lack of communication regarding these changes is another major issue. Players have had to discover the changes through play and community discussions. The absence of transparency hampers the player experience and leaves the community feeling frustrated and unheard.
Conclusion
In Diablo 4, building and switching builds have become more challenging than intended. The scarcity of Veiled Crystals and the increase in enchanting costs hinder players’ ability to create powerful and fun builds. Blizzard’s lack of communication about these changes exacerbates player frustration. To improve the game’s experience, developers need to address the issues, communicate changes effectively, and work towards providing players with the diverse and enjoyable experience they were promised.